Juli 10 Spiele, die auf dem Gamecube Mini dabei sein müssen Obwohl Luigi's Mansion nicht zu den besten Spielen aller Zeiten zählt und nicht. Best GameCube Games: Die Top besten GameCube Spiele aller Zeiten und Charts-Liste von GameCube Games geordnet nach bester. Seit gestern bin ich stolzer Besitzer eines Gamecubes. Jetzt bin ich auf der Suche nach guten Spielen. Welche Kategorien besitzen denn die besten Gamecube.
And it was nice to see a Nintendo game that didn't take it easy on the player, with high difficulty and permanent team member death.
For those who bothered to find it, they'll never forget it. Luigi and his GameCube launch game Luigi's Mansion have been unfairly maligned for over a decade.
Though it's far from the best launch game in Nintendo history, and it wasn't as revolutionary as a core Mario platformer, Weegee's spooky adventure remains an underrated gem.
Constant coward Luigi ends up trapped in a huge haunted house, and to save Mario, he has to overcome his fear and capture all the ghosts via a modified vacuum cleaner.
The G-rated scares and creepy atmosphere marked a new style for Nintendo and the experiment paid off. If you missed out on this one, set aside a weekend and dig it up.
It takes talent to transcend a nonsense plot. Symphonia's plot doesn't twist so much as it sprains. But the characters are so likable that you'll let it sail by with a shrug.
Hero Lloyd is predictably naive, but it plays well off of his friend Colette's dopiness, tutor Raine's cynicism, and swordsman Kratos' battle-hardened experience.
You won't want to, but you'll fall in love with the cast. Even more important are the game's battles. You take direct control of Lloyd, whose two swords make slicing up enemies simple and fun.
In fact, Symphonia is that rare RPG where the battles are addictive. You'll find yourself chasing enemies with the intent to push for higher combos, and striving to earn new special attacks to optimize your strategy.
Backed up by three computer-controlled allies, the battles are swift and never dull. Add in truly appealing, butter-smooth anime-style graphics and you have a game that looks great and plays better.
Double Dash didn't revolutionize the Mario Kart franchise like many hoped it would, but the improvements here go beyond surface deep. The character and vehicle selection is huge, the new weapons are appropriately insane complements to returning classics, and the tracks themselves have never been this diverse.
Wario Colosseum is such an exhaustively twisty daredevil affair that it's only two laps long, while Baby Park is so simple in its round-and-round madness that it requires seven.
Of course, the multiplayer is what counts, and that's where Double Dash gets creative. Two players can control a single kart during races, with one handling all the driving and the other dishing out all the power-up punishment.
It may be the greatest team-bonding exercise in video game history. Besides, what other tense, emotion-fueled multiplayer could inspire exclamations like "Use the golden mushroom, damn you, use it now!
After seeing the series' regress ever since, this is still the secret favourite for many Kart fans. In addition, Snake is now making a headlining appearance in Smash Bros.
We may not have gotten a traditional Donkey Kong game to go with Super Mario Sunshine on the ole GameCube, but the crazy ape himself did make quite a few appearances on the console in the form of a couple bongo-based titles that helped set the console apart from its competitors.
Along with Donkey Konga, DK Jungle Beat came packaged with a set of bongos, and while the gameplay was anything but traditional, it was an impressive product with a ton of appeal towards the casual and hardcore crowd alike.
With all actions in the game assigned to two gigantic buttons, DK Jungle Beat was a sign of things to come from Nintendo, with simplicity being the key ingredient to innovative and inviting gameplay.
Other games influenced by DK Jungle Beat: Simplicity is key, and Jungle Beat helped prove that. Eternal Wings and the Lost Ocean. If you were a die-hard, chances are you felt at least a little left out on GameCube.
In fact, if it wasn't for a few essential titles such as Skies of Arcadia, Tales of Symphonia, and Baten Kaitos the console would be void of any true RPGs for fans to sink their teeth into.
Fortunately Namco supplied not just one, but two Baten Kaitos games for GameCube, each with a captivating story, intriguing card-based battle system, beautiful music, and an impressive art style.
There aren't many of this type of game on the GameCube, so its fortunate that this one is more than respectable. Objective-based offroad game with large environments and a fun 4-player mode.
The gameplay merges variations of popular multiplayer staples like Capture the Flag grab an item and return it to your base and Flag Tag hold an item for as long as possible without it getting stolen with theme's involving smuggling contraband and avoiding the law.
Its a game of high speed pursuits, and aggressive collisions. Quirky 3D platformer where you need to explore the different levels collecting Atoms similar to "Shines" in Mario The game gives you a lot of tricky platforms to navigate, as well as the ability to change into a variety of different animals with different abilities.
The graphics look a little make-shift at times, and there is the odd camera issue here and there, but its still a good, if slightly flawed game. The graphics here are reasonable, and all in all its a pretty fun diversion for a weekend.
The game controls well and looks great for the time , its got good computer AI, a wealth of options, and in-depth gameplay.